Blurg

author Posted by: whaledawg on date Sep 17th, 2008 | filed Filed under: general

Well I figured out the problem with determining a colision with an arbitrary plane.  The formula for a plane on one of my sources was given as:

Ax + By + Cz = D

Which means:

Ax + By + Cz - D = 0

But the other one of my sources was using the formula:

Ax + By +Cz + D = 0

Blurg. Almost the same, but just different enough to cost me half a damn day. That’s what happens when you mix and match definitions on the internet. :/

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