Blurg
Posted by: whaledawg on
Sep 17th, 2008 |
Filed under: general
Well I figured out the problem with determining a colision with an arbitrary plane. The formula for a plane on one of my sources was given as:
Ax + By + Cz = D
Which means:
Ax + By + Cz - D = 0
But the other one of my sources was using the formula:
Ax + By +Cz + D = 0
Blurg. Almost the same, but just different enough to cost me half a damn day. That’s what happens when you mix and match definitions on the internet. :/


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